Snaggle Teef

Posted by & filed under peep-this.

Japanese snaggletooth craze, awesome Deadpool art, a new print from Aaron Horkey, and the truth about cops lying.
Read more »

Adobe AIR

Posted by & filed under AIR, Flash.

The runtime and sdk can be downloaded on Adobe Labs at: http://labs.adobe.com/downloads/air.html
Here are the release notes: http://forums.adobe.com/message/5017980
Notable among them is the ability to load multiple SWFs, which if I’m intuiting correctly should allow for better management of the display stack.

If you need help overlaying this SDK with Flex, check out this article by John Hutchinson: http://www.levelxgames.com/2012/11/how-to-overlay-abode-air-sdk-over-flex-sdk explaining the process. Also, for Mac users, you don’t really need a merge tool, you just have to open up each folder individually and make sure you’re only replacing those items that are parallel– and the SDK structure isn’t that complex. For Flash Professional developers, just click on the menu and navigate to help->manage air sdk and add it up.

Top Ten Facebook Friends

Posted by & filed under script.

Today, my roommate came up to me and showed me something someone had posted on their timelines. Something to the effect of “Hey, right-click on your facebook page, click view source, do a ctrl+f and find “orderedFriends”, see all those numbers? That’s all of your friends sorted by how much they view your page.” Those numbers are the Facebook IDs of all your friends. While, obviously, the sorting algorithm is not public (to my knowledge), and certainly not relevant to what that object is used for ( streamlining the rendering of your view as efficiently as possible ), it’s still indicative of a high frequency of interaction. And, it’s a fun little idea/gag or whatever.

So, I wrote a little script that finds that chunk of JSON, parses it, then gets the names of those friends ( from Facebook’s OpenGraph ), wraps it in a bunch of anchors and displays it on the page. Read more »